From
my birth in 1963 until late 1995, I had many adventures. I grew
bigger, flunked out of college, tinkered with reality, and sporadically
attended a smattering of science fiction conventions and geek
conferences like ACM Siggraph and SigCHI, (Association for Computing
Machinerys Special Interest Group on Computer Graphics
and Computer Human Interaction, respectively). I lived in Manhattan
for awhile and then moved to Michigan. I started Artist house,
Inc. to battle toxic corporate pseudo-life on its own turf.
Then I remembered I was an artist.
My first action was to transform Artist house, Inc. from a company I served
as Creative Director to a resource for the realizing my vision, enabling me
to determine my own path for research and learning. I accomplished this by
shifting focus from media production to the development of proprietary products,
specifically creative software.
The second action was to launch a global reconnaissance, so in early 1996 I
took a three month painting sabbatical to Europe, Asia and the Pacific Islands.
The resulting series of watercolors entitled My
First Earth, was shown repeatedly in my region and received great press.
It also helped me to clarify what needed doing. I had been pondering a manifesto
for some years, and after I returned things began to coalesce.
The life support systems of this planet are being compromised. This is
a kind of insidious suicide in which all humans participate to the degree that
they adopt consumer (American, mostly) culture. One way to short circuit basic
survival mechanisms is to disconnect people from the results of their actions,
to give them lousy feedback. The artists objective then is to bring folks
back to their senses. Reawakening the senses and perception connects a person
with the present moment, whatever that is. A little encouragement helps sustain
the new awareness past the initial shock of awakening.
I began planning projects dealing with perception and sensory activation. With
support from the Michigan Council for Arts and Cultural Affairs and regional
foundations, Storypaint at the Dennos Museum Center is becoming a venue
for the exhibition of youth art and writing on the web (1999-2001). This means
that creative and perceptive kids can be consistently recognized for their
achievements.
I collaborated with the Dennos Museum Center to develop Perception (1996)
and Arctic Spirit (1997). Both of these projects were made possible
in part with funds from the Michigan Technology Council and the Michigan Council
for Arts and Cultural Affairs. A suite of interactive games and experiments
that allow museum visitors to tinker with their reality, Perception was
inspired by extensive research into issues of cognitive psychology and neurophysiology. The
next version of Perception will live on the web for maximum accessibility
and incorporate techniques both ancient and contemporary for expanding consciousness
and enhancing creative power.
In 2000, along with my investigations of interaction and ongoing figure studies,
I am executing large canvases in acrylic, installing timber columns in the
out of doors and expanding my vocal and instrumental competence for improvisational
live performance. These efforts follow an elusive intuition about fusing all
modes of expression, what I call Everythingism.
This
is an abridged version of my full biography.
I also have a full resume and
an abridged
resume available. |